But if you trend hard one way or the other (all your shots are open or all your shots are contested), you would’ve seen a very noticeable change. So over the course of the game, assuming both teams shoot an even spread of open and contested jumpers, you should’ve seen zero change to your end-of-game shot percentages when comparing pre- and post-patch. That’s why many people complained that “being open” didn’t really matter much, and they were right. Pre-patch, the numbers looked something like this for a decent shooter at mid-range: The shot heuristics are pretty complex at a basic level. To give some insight on the actual tuning that I made, here’s essentially what happened:I tuned the baseline values that are shared by both human and CPU-controlled players.
Senior Game play director Mike Wang shed some light on how and why these decisions were made. Shooting percentage rates have also been adjusted to portray a more accurate outcome on wide open, opposed to highly contested shots. Additionally, 2K Sports fixed a rare occurrence in which the MyPark rep would get stuck.
#NBA 2K15 PC ONLINE BUY PATCH#
The patch mainly addressed stability issues as well as fixing an issue where gamers couldn’t equip shoes that they have bought. In addition to the roster update, 2K Sports released their latest post launch patch on March 13th. Rasual Butler OVR 74 (-1)- Standing Three -3, Moving Three -3
Paul Pierce OVR 79 (0)- Standing Three +3, Speed -3, Quickness -2 Shaun Livingston OVR 75 (+1)- Offensive Consistency +15īrandon Rush OVR 69 (-1)- Standing Three -9, Moving Three -6īradley Beal OVR 79 (0)- Standing Three -4
Leandro Barbosa OVR 75 (+1)- Standing Three +8, Moving Three +9 Justin Holiday OVR 73 (-1)- Standing Three -6, Moving Three -4ĭraymond Green OVR 83 (0)- Standing Three -2
#NBA 2K15 PC ONLINE BUY UPDATE#
#NBA 2K15 PC ONLINE BUY SERIES#